- 'PUBG Corporation, a member of the KRAFTON game union (former Bluehole Inc.), began as Bluehole Ginno Games, Inc. In 2009 and later renamed to PUBG Corporation in 2017. PUBG Corporation is the.
- PUBG LITE Rules of Conduct. This Rules of Conduct regulate general matters that end users and the company should comply with in relation to the services of KRAFTON LITE (hereinafter referred to as 'Game') provided by KRAFTON, Inc.
- Bluehole has spun its battle royale team into a subsidiary. Developer Bluehole announced today that PlayerUnknown's Battlegrounds is now being maintained by PUBG Corp, a Bluehole subsidiary.
Mobile | |
---|---|
Tencent Mobile | |
Publisher(s) | Tencent Mobile |
Unreal Engine 4 | |
Platform(s) | Android, IOS |
Digital |
PUBG is spearheaded by CEO Chang Han Kim in an effort to develop games in the spirit of challenging players. What started as a small team of about 20 developers, quickly exploded into what is now one of the biggest video game genres in the world.
PLAYERUNKNOWN'S BATTLEGROUNDS (PUBG) is a competitive survival shooter formally developed/published by Bluehole. PUBG is now being developed by PUBG Corp, a Bluehole subsidiary company [1] in cooperation with Brendan Greene (PLAYERUNKNOWN) as the Creative Director, PUBG is Greene's first standalone game.
Players are dropped into a wide, open area, and they must fight to the death - all while the battlefield shrinks, adding pressure to all in its grip. Use a variety of interesting weapons and vehicles amid the BATTLEGROUNDS. 'Killing off another player cuts down on your competition, but it also offers up the opportunity to grab some loot. Your character can only carry around a limited amount of gear, so there are important questions to ask whenever you come across new items. Is it better to stick with your current 9mm pistol, or hold out hope that you'll be able to find ammo for a found 12 gauge shotgun?'
Pubg Blue Hole Company Logo
PUBG Mobile is running on Unreal Engine 4, players take on the Battle Royale experience on a map called 'Erangel.'
Social media
- Twitter: @PUBGMobile
- Facebook: @PUBGMobile
- Instagram: @PUBGMobile
- YouTube: @PUBGMobile
Mobile versions
By Tencent Mobile: Lightspeed & Quantum Studio
- Name: PUBG: Mobile
- Platforms:
- US/Canada - iOS / Android (Play Store) / Android (APK)
- LITE version | US/Canada - Android (APK)
- TEST version | US/Canada - Android (APK)
- Vietnam - iOS / Android (Google Playstore)
- Korea - IOS / Android (APK)
- Taiwan - IOS / Android (APK)
- US/Canada - iOS / Android (Play Store) / Android (APK)
By Tencent Mobile: Lightspeed & Quantum Studio (PUBG Mobile 2)
- Name: Game For Peace
- Platforms:
- China/ASIA - iOS / Android Official / Android (APK)
- After a period of testing, Game For Peace merged into normal PUBG of Lightspeed itself and deleted the regular version.
By Tencent Mobile: Timi Studio
- Name: PUBG: Marching
- Platforms:
- China/ASIA - iOS / Android (APK)
Note: There are two mobile versions for China.
Trailers
![Pubg official website Pubg official website](https://hdgameshub.com/wp-content/uploads/2018/12/pubg-inventory-in-bagpack.jpg)
Background/back story?
![Pubg Pubg](https://www.offgamers.com/blog/wp-content/uploads/2017/11/pubg-inventory.jpg)
Background/back story?
BATTLEGROUNDS takes place on different islands (maps), but the main island for BATTLEGROUNDS is called Erangel. An abandoned Russian island where a military occupation was controlling the island. The military occupation tested chemical/biological experiments on the islands population, after a resistance attack on a biological facility, the island had to be abandoned.
Features on Mobile?
- 4 maps; Erangel, Miramar, Sanhok and Vikendi (beta).
- Solo, Duo, Squad.
- Arcade: Mini Zone, War Mode and Sniper Mode (currently only available in Third person perspective).
- Destruction, bullet travel time, bullet drop and attachments that affect the outcome of the gun.
- Revive downed teammates.
- Custom servers.
- Spectating support for Team servers when you die.
- TPP & FPP (Solo, Duo & Squad) servers.
- Wide range of weapons ranging from Assault Rifles, Submachine Guns, Sniper Rifles, Light Machine Guns, Shotguns, Pistols, Melee Weapons and more.
- Weapon customization.
- All MOCAP animations.
- Character customization.
- Military in-game gear ranging from Backpacks, Helmets, One Piece Suits and Vests.
- Cosmetic Items ranging from Jackets, Masks, Glasses, Pants, Shoes, Shirts and more. For more, head to the Equipment Wiki.
- Ability to eject from the plane whenever you want.
- Ability to join disconnected matches.
- Killcam is available in every mode of the game since version 0.4.
- Many more!
Features not on Mobile?
- PUBG Partners.
- Modding Support (create your own gamemodes, maps, etc).
- Renting Servers (like in the Battlefield series).
- Game replay 2D/3D (to see your full game in replay, see how you died, make machinimas, etc).
Spawning into the game?
When you spawn, everyone in the game gets put on a small island where you wait x amount of minutes to load into the game (here to make the players load into the game properly with all the assets, etc.). After the time limit is up during the starting area, you get teleported in a paradrop plane, you get flown over an area and then you get thrown out of a plane with a parachute. Once landed, loot spawns in different areas, it's based on the Arma 3 model, it's all random. The loot system is a lot more in-depth than H1Z1, so there will be more time spent farming for better weapons/attachments/armor, etc. Www me com tv.
What can the player hold?
Depending on the players gear (vest 1 - 3 and backpack 1 - 3) you can hold as much as you can carry in your slots. A player can hold 2 primary weapons, 1 pistol, 1 melee weapon and grenades.
-- All weapons/items that are on the player or weapon itself don't take up inventory space in your backpack. You can have 1 grenade on your character, while any extra grenades you pick up take up space.
- ↑http://www.pcgamer.com/playerunknowns-battlegrounds-gets-its-own-company-pubg-corp/
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This is a roblox avatar please stop. PUBG Corp parent company Krafton today announced that the two entities would be merging, with Krafton consolidating PUBG Corp's publishing and support teams into its own operation.
The PlayerUnknown's Battlegrounds development team will be left to operate as part of Krafton's system of fully owned 'independent' studios when the merger takes effect later this year.
Pubg Bluehole Mode
'In order to create premier gameplay experiences, we believe that each of our studios should build their own unique creative identity,' Krafton CEO Kim Chang-han said.
'The announced consolidation will allow Krafton to create sustainable environments where each of our studios can focus on what they do best: development. With a gameplay-first mentality, we are confident that this system will lead to sustainable growth and the ability to develop distinguished products within particular genres.'
PUBG Corp was originally formed by Krafton (then Bluehole) in 2017. After the runaway success of PlayerUnknown's Battlegrounds, the parent company created the subsidiary to handle all of the development, publishing, and global business opportunities related to the game, saying that structure 'allows us to be nimble as we look towards the expansion of strategic business opportunities that include the game's potential in the esports sector and the growth of PUBG as a true global IP franchise.'
Bluehole Inc
Kim was the original CEO of PUBG Corp, and took over the CEO role at Krafton in March.
Today's restructuring news is the second in a week for Krafton. On Monday, it announced that the internal development studio that still carried the Bluehole name was being turned into a subsidiary in line with the independent studio system strategy.